Hoi4 state modding reddit. 406K subscribers in the hoi4 community.

Hoi4 state modding reddit It won’t appear in game unless you move the file into your mod’s history/states folder, then press update. But I cannot figure out the syntax to make the state independent. hello, ive been doing some code so that victory point and state names change based on which country owns it, however whenever i try something the names dont change, and when i revert back to the original owner, it uses the name STATE_163_ITA and VICTORY_POINT_3943_ITA, even tho theres no mention of those names in the files hello, i have recently started trying to make my own mod, im trying to make a new state "Bitburg" but after i put it in to the mod folder. “ -Gerhard Schröder The starting situation of Germany and it’s current position in the world under the roaring bear From the announcement on the hoi4 modding den : The nudge currently breaks localisation Newly-added localisation values in 1. I tried to do this by “morehumans 2000000 454” and “addhumans 2000000 454”. Unfortunately i don't know how to do this. I stumbled upon a comment on youtube saying that 1. Then you have to make an on action, where you add the effect to change the state name: on_daily check if Chinese countries own state x {effect: change x state name to y}. Go to see the “Reintegrate Luxemburg and Alsace-Lorraine” effect or the effect of the event that the focus trigger, that’s the code how to change the state name. It is my first mod, and I am currently taking suggestions for adding things. From creating your own focus tree to bringing a new country into the game. One thing I have wanted to do is have it so decisions, events, or focuses could effect the population within a state. My code was highlight_states = {highlight_state_targets = { state = 42 }highlight_color_while_active = 3highlight_color_before_active = 2} so idk what OP did but they are wrong. I've been slowly rebuilding it from essentially the ground up for the last two months and have finally gotten the update out. One of my favorites. It's a mod, has state transfer tool built into it amongst many other stuff that lets you set up things to your liking from resources, units, wars you name it. csv in the map folder directly in user directory, which will contain the province 13254 and its colour. Specifically I tried to at North Schleswig and Eupen. for example, you can put Modding for Hearts of Iron 4 (HOI4) https Wizard101 is an MMO made by Kingsisle Entertainment. No outside drama. If you're curious about actual terrains, they are province-specific instead of state-specific. In my mod I have given the city of Baghdad to Iran. However, as of becoming aware of the concept of mod incompatibility (all the mods that I love, hate my mod), I am trying to add in every feature I want to see into one large mod, primarily just for my own purposes. Does anyone know how I can fix this glitch? Afaik building slots are defined by terrain type of the state (not to be confused with terrain type of a province). Use screenshots, when posting in-game images. 13 commonly omit the version number, such as STATE_111_SWE: "Nyland". Examples: - The Suez is now an independent state, separate from Egyptian states. I keep finding these has_state_flag sections in the national focus trees, and they seem pretty important for editing in events/national foci but I can't find them in any of the files. The nudger interprets that as a version of negative one, and writes it as STATE_111_SWE:-1 "Nyland" instead. Kaiserredux is a Hearts of Iron 4 Kaiserreich standalone fan-fork branching off from the original KR lore to bring players a more interesting experience, with more paths and options to choose. The brighter colors are state changes and additions currently in the mod, the dull or watered down colors are planned and/or drafts and subject to change. Explanation: I've started modding HOI4 mid December. I then copied over the 106 -Macedonia file and edited it. To add dynamic modifier to a state, you would do this: add_dynamic_modifier = { modifier = example_dynamic_modifier scope = GER days = 14 } You can always look inside of the other mods or the modding wiki: Effects (such as add_dynamic_modifier), Dynamic modifiers. It does not matter if the supply areas are from the base game, or if they were added by the mod. BTW, Patch is supposed to be the island, not either of the states on the mainland. Any help is appreciated. e. 62 votes, 26 comments. KaiserReich/ Redux. I added a bunch of new states IDs, and everything was working fine. Old World Blues. The easiest way to do this is via event. First time attempting at modding this game, and I'm trying to simply make two massive states, not countries, one encompassing the Eastern hemisphere and the other encompassing the West. What I am looking to have is ledger by states: in the same row order as here: Hey all! I've decided to make my own personal states mod, based on Beautiful States. Useful but not quite what I need. Trying to make a Decision that applies a specific modifier to a specified state for x amount of days. Reply reply Nu3lear2008 77 votes, 15 comments. First do you know the number of the state in question? Second add the between [STATE NUMBER] = { } take a look at the major focus trees for exemples. I have used all my info referenced from the base game files, so I'm not quite sure what's wrong. 14. I'm kind of tired of a country being just a huge single state so I want to expand them (and play with the borders). You could even mod in your own category if desired. However, while I can check that a country does indeed own French Guinea, I can't figure out how to make sure that the completion_reward event actually goes to that country. I've gotten the event to fire consistently and with my correct flavor text and pictures. A place to share content, ask questions and/or talk about the grand strategy game… How do you add a claim to a state in that state's history? You can add a claim in an event by using "add_state_claim = state_id", but how do you do it in the state's history file, similar to the "add_core_of = TAG" line. The New Order: Last Days of Europe is an ambitious mod for Hearts of Iron IV presenting a unique alternate history Cold War between Germany, Japan and the USA, starting in 1962. So when the game reads 2 states with the same ID it doesn't know how to handle that and, as a solution, doesn't use either of them leading to state-less spots on the map. Finally, storing the mod files here: "C:\Users\(user)\OneDrive\Documents\Paradox Interactive\Hearts of Iron IV\mod(mod subdirectory)\(mod folder)", is what I have been doing. Often when I tried nodding states the issue would be that I forget to delete the states, victory points etc from the original state file. When you press create state, nudge creates the new state file in your documents hoi4 folder (on windows) under the history/states folder. Like, 726 branches for an Armenian focus tree is not essential to a HOI4 mod. The recipient country should get an event that has two options: take the states or not take the states. Posted by u/knut_kloster - 1 vote and 2 comments Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. I started my modyfing the map file to give a few provinces a cleaner shape, which worked perfectly. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. The IRS is experiencing significant and extended delays in processing - everything. paradoxwikis. . For the past week I have had trouble in trading provinces into a new state (Ermland to Masuria), and found that it simply deletes the whole state. Dev here, that's the answer. Yes, find the state file and at the top it will say the state owner. 4 - Then, shift and single-click on all the provinces you want to be in the new state. com Posts have to be related to Hearts of Iron IV mods or modding. How do I do this? I tried creating a Dynamic Modifier which contains the effects I want the state to have, but nothing I try seems to allow it to actually apply to the state in question when the decision fires. Welcome to 4K Download Reddit! 4K Download software is the most effective tool for downloading content from YouTube, Vimeo, Twitch, Instagram and other popular sites. So I created a mod using the HOI IV launcher, created a history folder and inside of it a states folder. Join us and be the first to discover all the news and find many useful tips! Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Posted by u/Galliter - 93 votes and 24 comments Your provinces. This is from an announcement in the hoi4 modding den : The nudge currently breaks localisation Newly-added localisation values in 1. This removes them from their default state. There should be a correction to definition. When you are uploading game images to showcase your mod, or help describe a question/problem, use a screenshot of the desired game screen, NOT a camera picture. Hello, i was working in a map mod before 1. To find the new state you go back from your modding file into your HOI4 files, click on history then states and theres your new state Also is it because of else = { 28 { reset_state_name = yes } reset_province_name = 9503 Is it related to this? All things EU4 Mods related. I have been looking for a way to mod my own weather effects in HOI4 for a state, like local construction, recruitable pop, air detection, divisions speed, etc. HOI4 Beyond Earth: Eurasian Union State Teaser comments sorted by Best Top New Controversial Q&A Add a Comment AutoModerator • There is the famous ledger mod that gives all sorts of information by country, and updates dynamically. My map overhaul (Glasg's overhaul mod) Adds 330+ cities, 40+ states, Sahara rework. To add to a supply area, find a state you wish your new state to share supply area with, and note the ID. txt) and open a random state from the base game. Nov 17, 2024 ยท After applying the new dlc, Götterdämmerung, I've noticed something strange. I have everything else in the event fine except for the global flag. We are not officially supported by Palo Alto Networks or any of its employees. Shift + click the provinces you want to be part of the new state. Copy the . 9K votes, 132 comments. This is bad advice. Get the Reddit app Scan this QR code to download the app now Red Flood is an alternate-history HOI4 mod about a prolonged crisis of modernity set in 1936 3 - Go to where you want the new state to be, and click the "states" option in the upper right. I have read that downloaded and original mods are stored in different places though. Type a name for the state and click "create state". We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. All things EU4 Mods related. Development started in 2005, and the game was released in 2008! It continues to receive frequent updates, and we're a very much alive and growing community despite the game's age. Feel free to ask questions on developing a mod, getting feedback, or even ask if a mod already exists. Actually even without we added Danzig any state mod would be totally useless because any border altering effect (ask for region X for example) would only take the old states into consideration, resulting in gruyere cheese abomination, if there are not just holes on the map. However, when I go into the nudger tool to see if everything worked, the states do not appear to be under any control and are just left under a blank color. Don't post questions related to that here, please. It then said “please add numbers of humans”. I know how to add in states, but I also want to just move some provinces from one existing state to another existing state. and International, Federal, State, or local. Copy or Cut the history, localisation folders into your mod now open the state file (history/states/your state name. This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. I haven't been able to find any tutorials on this so far either. Equestria at War. Or, if there is a mod that allows you to mess with provinces that could work too. As best as I understand the documentation I want to use the "transfer state" command So I have „A market that’s as open as possible is the precondition for a successful economy, and a successful economy is the precondition to being able to pay for social security. I can't find any files in the game that have global flags in them. I have a country event that fires, to have a state break away and become independent. Hi I'm Sovietlijm lead dev of 'From the Barricades' a hoi4 mod which asks 'What if the Paris Commune succeeded?' Interested? Join our discord today! A1: Make another event for it. csv. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Well the city of Trieste is in that state in hoi4 and Trieste is in Italy, most of the Istrian Peninsula is in Croatia but most of the area of the state in hoi4 is in modern day Slovenia so regardless of who you give it to there's good arguments for doing it differently. A place to share content, ask questions and/or talk about the grand strategy game… You can find the list of valid categories in "common/state_category", the file names (without ". txt into your mod directory map/supplyareas/ and add your new state id to the modded supply area . I'm pretty new, so sorry in advance. The worst part is that they probably could release the mod, and maybe it would be somewhat fun, but instead of that, they decide to make 1000+ hours of content for every nation you could possibly imagine before releasing the mod. So how do i add new global flags? (Edit)- I mean adding a new global/state/country flag like the Millennium Dawn mod adds the "starting_stability_high" country flag or the "american_invasion_of_iraq" global flag. Even though it is about my little pony, it is an amazing mod and it has a billion different scenarios. But when the update came in, all my custom states that had the same state IDs as the new update, began to have state ID conflict, and I don’t know how to fix it. S. Hey Everybody, here's a teaser/showcase for my mod State of Anarchy. Click here to access the Community Discord server Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. A place to share content, ask questions and/or talk about the grand strategy game… All things EU4 Mods related. The print is from hoi4 mod utilities, really good but it still takes a time to change states Reply reply More replies Top 3% Rank by size The tool goes through all supply area files that are present in the mod, and adjusts the desired state IDs. Just copy over the buildings file from the HOI4 documents folder, it'll be in a sub folder labeled map once you generate it in Nudge. The vanilla state categories can be found in 'common/state_category', and you can copy the code from any of those to create a new category if you actually want to give a State more than the 12 base building slots of the megalopolis Kaiserredux is a Hearts of Iron 4 Kaiserreich standalone fan-fork branching off from the original KR lore to bring players a more interesting experience, with more paths and options to choose. Don't listen to him. You have to put it in the decision's scope. Posted by u/knut_kloster - 1 vote and 2 comments Pride and Fall HoI4 mod presents, Polish Reunification Superevents for Kraków! While making states in the hoi4 nudger for in a custom map, one state is going over others and anything I do just makes it worse. txt. With state ID's you can only add more of them. if i activate the mod it just shows the regular map without the state, but if in the nudge tool i click the "open file" button after clicking the state and paste the same code in it works. This subreddit is for those that administer, support or want to learn more about Palo Alto Networks firewalls. You can either change the terrain type in desired states or increase the building slots for specific terrain. If you are new to modding or want a place to share your mod this your place. bmp has a colour which is not defined in definition. doesn't change in existing saves. So where are these flags and how can they be used/edited if at all? All the name in new states added in aat the name of all the states was just state and a number. I've just added the ability to highlight a state in my mod on a specific decision. Share Add a Comment Sort by: See full list on hoi4. When you save using the nudge tool, you’re supposed to drag the newly created files in the HOI4 documents folder into your mods folder. Get the Reddit app Scan this QR code to download the app now a state, or the world itself. HOI4 Modding allows you to create the alternative history you want to the game. If you started modding a while back it could be a new state with the same name. Did you try going into debug mode and nudge? They can help. I'm trying to make a focus where whoever owns French Guinea gets an event. If you're interested in playing it you can check it out Here Expecially the Ordenstaat Burgund which Jesus H Christ, its again cool concept and a possible state that was going to exist so it fits in the lore but again 1 billion schizo videos ruined it, and now every hoi4 mod has a poopenfarten path or some Random Country Reclamation Authority shit, or some even worse shit that in my opinion should be in Bitcoin is the currency of the Internet: a distributed, worldwide, decentralized digital money. 409K subscribers in the hoi4 community. 9. Just delete the three letters of the country tag I decided to try my hand at modding a few provinces and states. I'm fairly new to hoi4 modding, and for a mod, I am trying to add more states to the game. I've been trying to use state_category as a modifier such as in: any_owned_state = { NOT = { state_category = megalopolis } } } but the only thing I get in-game from this is: Prerequisites: Any owned state: Effects when selected: I have been slowly working on this mod that serves to modify and add states to the world map. Go into /map/supplyareas and search for that state ID. So my question is, how do I get rid of every other state except for two? The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. I want to know if there is currently any way to mod weather like this, since I didn't see anything useful from looking it up and from looking through the files (unless it's under a Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Use Nudge to regenerate a new buildings file. The idea of an NFL Hoi4 mod popped into my head, came up with what a map might look like with original states based on fanbase maps upvotes · comments r/hoi4modding This will not affect actual province terrain for combat purposes; only the amount of factories in that state. A place to share content, ask questions and/or talk about the grand strategy game… I am trying to make a mod (of course lol) and in this mod I need to add 2,000,000 humans to the Palestine province. Pride and Fall HoI4 mod presents, Polish Reunification Superevents for Kraków! While making states in the hoi4 nudger for in a custom map, one state is going over others and anything I do just makes it worse. Reddit's home for tax geeks and taxpayers! News, discussion, policy, and law relating to any tax - U. I'm looking for a mod that adds a bunch of new states to the game, especially in the Americas since all people really care about is Europe or East Asia. 406K subscribers in the hoi4 community. txt") are the accepted values. 13. The purpose is to allow for smoother, or more strategic, peace deals that do not necessitate full annexation of regions in order to get an appealing border. You need to click out of a province to make the province not owned by any state, then input the state name THEN click the "create state" button. While it is technically possible to create states using text editors it’s a lot more work. So I did it without the province number. You modify that a few ways but either change the number of factories or the category of the state to easily change its slots. Haven't played fallout myself but the mod is well developed and is fun to play as some nations. Seeing the city the state is named after is gone, i was gonna rename in Babylon, its new capital. 399K subscribers in the hoi4 community. Copy or add lines of code that are not there as Manpower = State_category = Buildings = Infrastructure = And so on be sure to tweak the values. Will you save the world or help destroy it? 296 votes, 21 comments. Don't forget supply areas, they caused me issues in the past too. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… Now, usually your mod files automatically overwrite the basegame files but that isn't the case when replacing state id's. Decided to make my long-time wish come true. 19 Posted by u/[Deleted Account] - 6 votes and 5 comments 2. Also pretty fun KaiserReich is more realistic and Kaiserredux is very fun. Takes 30 secs. Doesn't work retroactively btw, i. - Isolating the Namibian panhandle into its own state (I just hated that state and how it always stuck out, now you can fix it yourself) - Historically accurate states in Germany and Austria that allow for a player to recreate the 4 occupation zones post-war, including adding in West Berlin It means that the state has more buildings at game start than it has building slots. Unlike traditional currencies such as dollars, bitcoins are issued and managed without any central authority whatsoever: there is no government, company, or bank in charge of Bitcoin. Follow the content guidelines of reddit, and the reddiquette. I'm currently making a mod, and by default all but a few states The list of tools and features is ever-expanding, from a forum to ask questions to online tools which allow the creation of entire mods. 1 broke the nudge tool and state manipulation as a whole. I always thought Greece could become a very cool nation, basically wave defending being a minor (+challenge) while also very active politically. But every time I try to launch the game it crashes with the errors unexpected token, missing state id and the province x,y,z has no state. 10 got released. dewfzhv ksvty ocmttmh sbcvpcz rty sogzn fpkmz ukyrtw hscskqm oujsph